adamprocter

About

Adam teaches Digital Media across all pathways and is also the Technical Services Officer, managing technical resources across the School. Adam Procter has been described as a barometer for technology in Art & Design education and has worked within Higher Education for over 10 years. He is a member of the creative commons network, an Apple iOS developer and open education resource and open technology enthusiast.

He has lectured extensively on Creative Commons, copyright and open source technology and his own short animations have been screened at International film festivals around the world. His focus within the field of design is primarily on progressive web development, css3, html5 and related technologies. He is a keen advocate of web standards, accessibility and user centered design.

footnotes:-

I have an Art School education background from a GSCE in Art, a BTEC in Art & Design (University of Portsmouth), a BA(hons) in Animation (University of Wales College Newport) & an MA Art, Design & Technologies (University of Bedfordshire) shortly after my BA was completed in 1999 I started working within Higher Education, whilst working on personal & freelance animation & design work. In my teaching career I started out ‘demonstrating’ software like Quark & Photoshop to graphic students in a Department of Art & was fortunate enough to be working with some really good design teachers, a number of which I am still working with again today (even though we have all changed institutes or worked in the industry for a period). During those years I moved into teaching within various BA & MA disciplines in Media, Art & Design & now work at Winchester School of Art (University of Southampton) as an Associate teaching fellow teaching Digital Media at both BA & MA level. I do not claim to be a great designer however I understand good design & the application of principles within a broad range of the digital medium. I am an advocate that a School of Art should not be a training college & that it should teach principles, transferable skills & core concepts to enable design students to become confident, versatile & creative within the field of design. I am also very much of the opinion that you need to make stuff to really learn it & I am skilled in a large number of software packages & programming languages & a number of my classes build on concepts & theories taught by design staff which I enable students to put into practice.This, I believe, is the future of design teaching - an integration of theory & practice through technology.