An interview with a recent production made in Blender. Making of LightHouse Lighthouse
"IA: Have you developed specials scripts / tools for "Lighthouse" ? JN : Yes, Blender is great in that we could do our own system tweaks to help ourselves and others. On many occasions we rebuilt the entire software from source code to tweak a shader or optimise a process or add to a feature we needed. For example, we created a new ocean simulator to create the ocean surface, which was then released back to the community. We created a new refractive chromatic dispersion shader for glass and have released it as well.All this would not have been possible if we had been locked into a proprietary software."
Shortlink: http://adamprocter.org/s/
The words and opinions expressed here are my own, and do not, in any way, represent the views of my employer.
adamprocter.org is all about Education, Creative Commons,Animation, Web Design and Technology from the collected thoughts of
Unless stated otherwise Content of this page is licensed under a
Creative Commons Attribution-Non-Commercial-Share Alike 3.0 Licence.
Comments